Privacy statement
This policy explains what information we gather when you visit Reality F1, and explains how that information is used.
This policy applies only to direct accesses to Reality F1 - URLs starting http://www.realityf1.com/.
Data collected
Data collected as part of the registration process for Reality F1 will not be passed to any third party except if required by law.
As with the vast majority of Web sites, Reality F1 automatically logs certain information about every request made of it (see below for more details). This information is used for system administration, for bug tracking, and for producing usage statistics. The logged information may be kept indefinitely.
Data may on occasion be passed to the administrators of other computer systems/networks to enable investigation of abuse, problems accessing this site or of system misconfiguration. Otherwise the logged information is not passed to any third party except if required by law. Summary statistics are extracted from this data and some of these may be made publicly available, but those that are do not include information from which individuals could be identified.
Email address use
As part of the player registration procedure you will need to provide a valid and operational email address. Confirmation of registration will be sent to the email address and the same address will be used if you request a password reminder.
Reality F1 also operates an OPT-IN email list. If you choose to join the list you will be emailed one reminder about each race and information on your team performance within the game after each race. You can opt-out of receiving reminder emails at any point by logging in as a player and changing your mailing list options.
Under certain (rare) circumstances important announcements may be sent to all players. These announcements will only be sent if absolutely necessary to ensure the continued good operation of Reality F1 or if something has changed within the game itself in such a way that the change will affect the enjoyment of the game by individual players.
Your email address will not be passed to any third party except if required by law or in the case of a player attacking or in any way abusing Reality F1 - in which case details will be passed to contacts at the relevant service provider.
Cookies
Cookies (small files stored on your computer's hard drive) are used for authenticating registered players. In registering for Reality F1 you are granting Reality F1 permission to store cookies on your computer if the settings in your browser permit this. However, cookies are not essential and the whole site, including the Player Administration section, can be accessed without cookies if they are turned off in your browser or your browser doesn't support them.
If your web browser allows the setting of cookies then the following cookie will be set if you are a registered user and log in to the Player Adminstration area:
- token - this is used to store session information when players log in to make changes to their team. Please note that this cookie is only valid for your session and is deleted when you close your browser. The cookie is not essential and you can log in to Reality F1 without it.
Cookies are also used to collect anonymised data for creating web site usage statistics. Reality F1 uses Google Analytics to anonymously monitor site usage. No individuals are identified in this process but the analytics does require the setting of these cookies:-
- __utma
- __utmb
- __utmc
- __utmz
Should you wish to prevent these cookies being stored then this can be accomplished by changing your browser settings, doing so will not affect your access to Reality F1.
Logged data
The following data is automatically logged for each request:
- The name or network address of the computer making the request. Note that under some (but not all) circumstances it may be possible to infer from this the identity of the person making the request. Note also that the data recorded may be that of a web proxy rather than that of the originating client.
- The date and time of connection.
- The HTTP request, which contains the identification of the document requested.
- The status code of the request (success or failure etc.).
- The number of data bytes sent in response.
- The contents of the HTTP Referrer header supplied by the browser.
- The content of the HTTP User-Agent header supplied by the browser.
- Logging of additional data may be enabled temporarily from time to time for specific purposes.